this.rob.journal
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  • Nov 29, 2023

    Rust UO server project pt10: Non-blocking connection handling

  • Nov 26, 2023

    Rust UO server project pt9: Packet compression implementation

  • Nov 26, 2023

    Rust UO server project pt8: Packet compression

  • Nov 20, 2023

    Rust UO server project pt7: Receiving and responding to shard selection packets

  • Nov 18, 2023

    Rust UO server project pt6: Responding to game client packets

  • Nov 16, 2023

    Rust UO server project pt5: Receiving and parsing packets from the game client

  • Nov 4, 2023

    Rust UO server project pt4: Making Timer Callbacks Threadsafe

  • Oct 31, 2023

    Rust UO server project pt3: Adding Timer Callbacks

  • Oct 30, 2023

    Rust UO server project pt2: Basic Timer Logic Implementation

  • Oct 29, 2023

    Rust UO server project pt1: Timer Logic Design

  • Oct 28, 2023

    Setting up Neovim for Rust development

  • Oct 27, 2023

    Rust UO server project first steps

  • Oct 27, 2023

    ServUO code review

  • Oct 25, 2023

    Debugging ServUO

  • Oct 20, 2023

    Getting ServUO running

  • Oct 18, 2023

    Rust project choice

  • Oct 16, 2023

    Using Logseq for programming language notes

  • Oct 11, 2023

    The Rust Book

  • Sep 27, 2023

    Learning Rust

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this.rob.journal

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A place to document and share my explorations in coding. Mainly so I can go back and copy paste when I forget how to do something ;)